Doomed: Demons of the Nether

Doomed: Demons of the Nether, a Minecraft adventure map, draws inspiration from the Doom games. It has been in development since March 2020 and will be released tomorrow, January 8. A single-player campaign will be available with levels through Mars and The UAC Facility, The Foundry and The Nether. There will also be custom 3D programmed and modelled weapons and abilities, boss fights and cinematics. Sibogy, the creator, took inspiration from Doom 2016 as well as Eternal. However, they want to emphasize that Doomed is its own thing. This is definetly one of my favorite minecraft servers.

Sibogy states that it's not a "copy-paste" copy. The level design is different and will offer something new for those who have played other Doom games. "I didn’t want to make a 1:1 copy of Doom because it might be easier to play Doom then. If it seemed like fun, I tried to implement it.

Sibogy estimates that he spent approximately 1,200 hours building it over the course of two years. Sibogy, a busy Minecraft builder, works full-time as an IT professional so all the work had to be done in their spare time. Although they have made many resource packs and maps based on Call of Duty's Zombies mode and co-op puzzles, Doomed represents the largest project Sibogy has ever undertaken. Naturally, this presents challenges.

Sibogy says that the main challenge was Minecraft's limitations. Some things were impossible to implement, like dashing and glory kills. The final icon of the sin boss was one of the most difficult to develop. It took over two months. Fully custom-made, including hitboxes and 3D models, AI/behaviour and loads of animations.

Sibogy told me they are almost done with the map, and eager to release it. However, Sibogy said that the temptation remains to create a "standalone" map with an endless mode filled with demons. Due to Minecraft's limited AI range, this could be difficult.

If you're interested, you can view the Doom-inspired adventure map at many a Minecraft server list once it goes live.